What is HyFlex? According to Brian J. Beatty of SFSU, HyFlex combines both online and face-to-face teaching and learning activities in a setting where students may choose whether or not to attend face-to-face sessions … with no “learning deficit.” HyFlex course design is built around four fundamental principles: Learner Choice, Equivalency, Reusability, and Accessibility.
Learner Choice: Provide meaningful alternative participation modes and enable students to choose between participation modes weekly (or topically). The primary reason a HyFlex course design should be considered is to give students a choice in how they complete course activities in any given week (or topic). Without meaningful choice, there is no flexibility … and therefore no HyFlex.
Equivalency: Provide equivalent learning activities in all participation modes. All alternative participation modes should lead to equivalent learning. Providing an alternative approach to students which leads to inferior learning “by design” is poor instructional practice and is probably unethical.
Reusability: Utilize artifacts from learning activities in each participation mode as “learning objects” for all students. Many class activities which take place in classrooms can be captured and represented in an online- delivered form for online students.
Accessibility: Equip students with technology skills and access to all participation modes. Clearly, alternative participation modes are not valid alternatives if students cannot effectively participate in class activities in one or more modes.
7 Things You Should Know About the HyFlex Model – http://net.educause.edu/ir/library/pdf/eli7066.pdf
Using the “HyFlex” Course and Design Process – http://sloanconsortium.org/effective_practices/using-hyflex-course-and-design-process
Interactive Course Design: Interactive Course Re-Design for Higher Education Instructors – http://www.itap.purdue.edu/learning/cdm/supporting/Interactive%20Course%20Design.pdf
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