Even the most entertaining and challenging game is a bust if nobody plays it. The internet gives customers access to thousands of video games spanning dozens of genres and age ranges. To get noticed, indie developers have to ferociously market their game through conventional and creative tactics. While there is no perfect solution for marketing success, there are a few basic tips that every game designer should use.
Build Your Game’s Reputation Before Launch
Anticipation can be an amazing marketing force, especially if the game delivers as promised. Designers should start building awareness of their game months before their planned launch date. In some cases, getting a small group of dedicated players to serve as alpha and beta testers is a great way to accelerate mechanics development and bug fixing.
Connect with Media Influencers
The video gaming industry has grown to enormous proportions in recent decades, so it’s no surprise that there are many media outlets that cater specifically to this user base. Game developers should keep in touch with the community by reading blogs, forums and industry news so they can identify potential marketing outlets. Connecting with even a few high-profile bloggers can provide a huge public relations boost.
Consider Third-Party Distribution
Third-party distribution is not an easy decision for any developers, whether they are indie or established. There are a lot of options for distribution platforms, so designers have to do their research to figure out the best one for their game. Some gaming portals are designed specifically for indie or casual games, so it can be a great way to connect directly with the target consumer base.
Create an Engaging Website
Every game designer who is serious about marketing their game needs a website where people can learn more about the game and the development team. These sites don’t need to be incredibly complex or detailed, but they should be entertaining, engaging, and represent the spirit of the game. Game site builder tools can simplify the process of creating and maintaining the site while leaving plenty of creative options for users.
It’s tempting to brush off marketing as a secondary priority or something that will resolve itself, but this can be a disastrous attitude for indie developers. Engaging in public relations outreach may be uncomfortable, unfamiliar and confusing, but taking the time to communicate and connect with users is a necessary step in getting the attention the game deserves.
Lizzie Weakley is a freelance writer from Columbus, Ohio. In her free time, she enjoys the outdoors and walks in the park with her three-year-old husky, Snowball.